ZBrushCentral

Projection Master normalize blemish

When I run strokes past the edges of my model in Projection Master with Deformation and Normalize turned on, I get blemishes on the edges of the model when I pick it up (see attached image). What am I doing wrong?

Attachments

pm_blemish.jpg

The attached image should better show the process I’m using. Frame is turned on to show polygon orientation.

Attachments