ZBrushCentral

Projection Master ... just stopped working :(

Ok,

Never seen this b4 … is it a bug? … am i doing something wrong?

Here is what i did … I made a simple tupe like thingy in Silo and exported an OBJ. I imported the tool into zbrush … drag it out … staying in edit mode and push and pull till its in a shape i like.

So while still in edit mode I drop the toll with PM and tried a number of things i was testing and picking up the model at various times and each and every time i get no paint on my texture.

Btw … i was only doing colors and double sided with no fade.

what could be happening :frowning:

Thanks in advance,

Dan

EDIT: well it seems that it may be something about the tool … other stuff is working fine. Ive attached the tool …

Initially created in Silo … exported as OBJ … imported to ZBrush and edited just fine and saved out as a .ZTL … it workes in every other way … PM just wont paint on it :frowning: … any ideas??

Hi Dan,

This is a UV mapping problem. You just need to switch to the lowest subdivision level, assign a UV option and then all should be well. Silo doesn’t support UV mapping at the moment so you need to apply the UVs in ZBrush.

Cheers,

yikes … didnt even think about that … I guess i figured that everything had a basic uv map :rolleyes: … thanks marcus, problem solved :cool: