So I was working in projection master then when I came out of it my material went very flat, as if all the specular was sucked out. Also any other material I put on the model, the same thing!
So no problem I’ll just restart… BOOM! Shaders still look flat! It’s as if the specular has been taken out or something. I looked in the modify material section and the colours below are white on all materials 
Can anyone shed light on this bug? I cant think of any way to get around it.
EDIT: ok just did an ‘init zbrush’ and loaded a sphere on default red material and it all seems fixed. Though projection master does this alot and its a pain, so would still like to get to the bottom of it :\

