Hi all,
Basically, I’m trying to texture a uv-mapped building without subdividing it (wasnt really built for sculpting or subdivisions). Id like to be able to use Projection Master to texture the building, since it will project directly to the texture map. I have some tileable textures Id like to use, but while in Projection Master, I do not see a way to use any texture images.
I very rarely use Projection Master and thought this would be a good way to learn about it.
Is Projection Master only for hand painting and alphas or am I going about this all wrong?
Any feedback would be greatly appreciated!