Hello,In the tutorial of gnomology(Behind The Scenes Vol. 4
Character Texturing for Production with Ben Neall) He adds the details to displacement map using projection tool.he turns on projection master and paint a details(i really don’t understand what brush he uses,cause it’s all zbrush2) and the he picked up and gets in window of texture the texture of what he just paint(on the gray background like a displacement not all geometry,just what he paint with projection master).Please Explain how he did it.
I’m a beginner and don’t understand.
P.s Really sorry for my English.I hope you understood.