ZBrushCentral

Projection Master 3.5 Texture Exporting Issue

I’m having an issue in 3.5.

In 3.1, I could use the projection master and then export the baked on texture out to use on Photoshop.

Using 3.5, I’m noticing it bakes on the object, but no longer does it bake onto the texture(it just leaves it a blank slate). How can I export the texture?

texture means? color or surface geometry?