Hi.
Is there a way to project only a surface texture to a dynamesh, without projecting the surface topology itself? Looks like you can only do both together, which can be a REAL problem.
Hi.
Is there a way to project only a surface texture to a dynamesh, without projecting the surface topology itself? Looks like you can only do both together, which can be a REAL problem.
You could try storing a Morph Target first, so that even if it projects the geometry as well you can just switch that back.
Thanks for your reply, Cryrid. I’ll give that a try.