Hi ! Writing again with more questions regarding retopology and projecting details from a high res model to a retopologised mesh. Followed the steps mentioned in this nice tutorial
http://www.veoh.com/videos/v1107274r38q3GFB?searchId=3428757899982687232&rank=7
but can’t get the mesh to project at all. Please tell me if I am missing something.see the attached jpg.
steps:
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load a Zsphere.
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Go to tools > rigging > select mesh> select the high res sculpt.
the model loads up and is visible behind the ZSphere. -
Go to Topology > select topology > select the retopologised model.
Nothing happens. In the tutorial a lit wireframe is visible after selecting
the retopologised model. When I attempt this, the retopologised mesh doesn’t load up.
Are there any specific things to keep in mind before projecting details from high res models to retopologised meshes. I mean things like same sub div levels etc.My retopologised mesh is a close match to the original sculpt.
Please help.
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