Hi all!
I need some help on this matter.
This is what I have done:
Imported an obj and devided it to lev 6.
Dropped it into projection master.
Loaded a 3D plane and made that a polymesh.
Assigned a texture to the plane and dragged it out on the canvas.
Now, when I want to allign the texture to the face features I can’t see the mesh
underneath, which makes it kind of impossible to allign it.
In all the tutorials I,ve seen the mesh underneath is visible.
What am I missing here.
I can’t use the image plane script since I’m running 3.5R2.
The second thing I have problem with is getting the plane to be on top of
the mesh, it seems that how ever I move it it’s lurking just beneeth.
Please, someone help me out.

Husse
