Hi,
I know that there was written a lot about this, BUT, searching forums I did not find any solution for my problem. What have I done, well, exported obj (level 1) then made UVs, then imported in ZB, append to it model that has no UVs and then projectall. Result was ok, except for the holes. I thought when using mask this will help me, but it did not, now is there any way to do something with this? I was trying even with smooth tool, but around mouth it just would not make it look as it should!
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