Well i read someones question here about recreating a the low poly model in an other 3D app and wanting to project the high end model details to the new imported low poly base mesh. i followed the steps.
- append low poly model in high poly model subtools.
- project all button.
- zprojecy brush to fix problems.
but my problem is that the mesh explodes where ever there are gaps. such as the eyes and mouth.
i tried using crease. which is supposed to prevent these edges from moving… but i test crease with the smooth tool and the edges still move anyway. so it doesnt help with the exploded artifacts. also the z project tool doesnt help.
pleaseeee help. i dont want to add these details for a 4th time.
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