ZBrushCentral

Project All trouble spots:masking?

Whenever I project a high res ZBrush sculpt onto a low res mesh there are always really bad trouble areas (exploding and collapsing) around the eyes and inside the mouth. The ZProject does nothing to clear this up. Is there a way to isolate the problem areas-and if so which mesh do you do it to? Can you mask the problem spots so they do not transfer to the low res mesh?

D

Yes, you can mask the areas on the destination model so that they do not receive any projection.

You might also get better results by fiddling with the projection settings in the Tool>SubTool menu. In version 3.5 you want to set PA Blur to a multiple of 8 no matter what. But there are also some other settings there that can help.