After Remeshing part of my (Very) low poly model, for texturing purposes, I was trying to Project the detail, since I still want the hard surface look. I then ran into this problem: It only projects parts of the mesh?
I’ve checked:
Resolution: To see if bumping up subdivisions helped (It didn’t)
Normals facing the proper way: They were
I’ve also restarted ZBrush and reloaded the model from an earlier state; didn’t work either, sadly.
So that’s why I’m asking you guys for help!
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It only distorts the projection alot more, sadly… But thanks for your help anyways!