Hi everyone!
Here is a (re) composition of a 3D model I’ve done some time ago for the CGHub’s Production Challenge. I’ve reworked the final image out of Zbrush’s BPR render passes this time and composed in Photoshop. Opinions are welcome!!
Hi everyone!
Here is a (re) composition of a 3D model I’ve done some time ago for the CGHub’s Production Challenge. I’ve reworked the final image out of Zbrush’s BPR render passes this time and composed in Photoshop. Opinions are welcome!!
I haven’t seen the original composition, but this one is simple breathtaking! The abundance of intricate armour details, each finger thoroughly sculpted out, etc. This render contains everything I love about Zbrush sculpts))
Wow. This is some breathtaking work. That’s about all the words I can muster aha, this sculpture is just superb.
Excited to see what other stuff you will post in the future!
Hi again, and thanks for the comments!!
Here is an improved version of the same image. I’ve reworked the composition and some small details which were bothering me. Hope you guys like it!
wow the details are sick man! i feel like the second render came out too bright. I feel as though the scene should be dark to give it a creepy mood.
I agree with zborn, it seems like his armor is too ‘shiny’ and seems so unused for this hulking, demonic figure. but thats probably just my take, it looks sick either way.
Hi again! and thanks for the feedback!
Here is the final version. The last image was really too shiny and had a lot of composition problems. I hope you guys like this one!
Awesome. Vast improvements, thus far. Can’t wait to see what you happen to post in the future