
I seem to be getting some strange and unexpected results when viewing a ZSphere model in Adaptive skin preview mode. This example as you can see is where I’ve tried to create a base head with hollow sockets for eyes ears and mouth… the ear sockets being the only thing that seem to have worked. I’m by no means accomplished with ZSphere modelling but I don’t remember having such problems before upgrading to Mac ZBrush 2 (Now using 2.03) Can anyone tell me if there’s something obvious I’m not doing or might it be a bug in version 2? Thanks. 

