ZBrushCentral

Problems with ZSpheres

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I seem to be getting some strange and unexpected results when viewing a ZSphere model in Adaptive skin preview mode. This example as you can see is where I’ve tried to create a base head with hollow sockets for eyes ears and mouth… the ear sockets being the only thing that seem to have worked. I’m by no means accomplished with ZSphere modelling but I don’t remember having such problems before upgrading to Mac ZBrush 2 (Now using 2.03) Can anyone tell me if there’s something obvious I’m not doing or might it be a bug in version 2? Thanks. :confused:

You need to decrease Tool : Adaptive Skin : Ires. For your model you should set it to 4, that will tell zbrush to increase the resolution of any zsphere that is connected to 5+ zspheres.

You can also set the resolution of each zsphere prior to drawing them by adjusting the Transform : X-, Y- and Zres sliders. And you can adjust the resolution after drawing a zsphere by using a script such as XYZ Adjust.

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Thanks very much for your help… got no better results with Ires set to 4 but I did when it was set to 1. :slight_smile: