Hi!
I just wanted to know how to make Zbrush work well with other application when modeling to scale. I use 3DS Max as my main application, and I’ve set Max to work in cm rather than simple units. This is all well and good, but when I try to export simple objects from Max to Zbrush, they are too large for Zbrush to function well.
I’ve heard Zbrush is scale-independent, but I don’t believe that. Because when I import objects that Zbrush interpret as huge, some tools won’t work as they should, and this is a big problem, I don’t want to re-scale objects every time I export and import.
I can’t be the only guy who use Max with Zbrush, so I would assume someone else also has experienced problems with scales. Does anyone have any advice or solution to these problems?
Here is a image to illustrate the problem.
Thanks for the help. 