ZBrushCentral

Problem with Zphere eyes

Hi everyone, I was starting my base mesh with zpheres, and when I try to add loops for the eyes on the face, the geometry acts really weird. I tried adjusting the adaptive skin settings, but it didn’t fix the problem. The sphere are inside the head, but produce the same results when protruding as well. Thanks in advance for any suggestions.

mesh preview:
[bull-head-preview.jpg](javascript:zb_insimg(‘177262’,‘bull-head-preview.jpg’,1,0))

zspheres don’t act so much like they used to, there might be a way to get what you want with the ires settings, but you are better off just adding edge loops once you make your adaptive skin.

If you’re using 3.5, try to change it to ‘use classic skinning’ in the adaptive skin panel. See if that makes a differenc.e