Hi!
Don’t know if I’m at the right place to ask for but I got some problem using ZB 4 R2 in my workflow.
My problem is , I’m modeling Low Poly vrsion that I’m working in ZB after to get more details as every one.
So I’m doing myself my uv’s in another software to get something easy to manipulate and the problem is when I’m hiting SUV to get a smooth UVs matching my level of division , there is no option to remove what we can call a “keep border map” so if anyone can help me to fix it (instead of exporting my high poly and unfolding it another time).
Thank u for your help !