Hey yall
So im having an issue with smoothing my feet on my current human mesh in zbrush. As soon as i smooth anywhere on this area the mesh(only feet area) shoot upwards into thousands of little spikes likes its imploding. the rest of the mesh however is perfectly fine. Ive checked the normals and UVs and all seems to be good. Not sure where to even start troubleshooting so Im open to suggestions
for what its worth…
using …
zb 3.1
xp64bit
4gb ram
dual core 3ghz process
cheers