ZBrushCentral

Problem with normal map

Hello guys I have problem with normal map when i texture the model it looks like they have a lot of bumps over model please sorry for my English

Attachments

problem map.jpg

test_baseTexBaked.jpg

test_normals1.jpg

Hi, it is probably image compression or the program you are using is not reading your normal maps as normal map. Which program are you using?

If it is blender, on the normal map texture, there is a option to turn texture as Normal Map

I create normal maps from zbrush and explored it in Maya

ok, there is also an option for that, if you are on attribute editor, on bump2d settings, the use as you can change to tangent space… instead of bump… that will probably work…