ZBrushCentral

problem with displacement map :(

hi,
i need help with my displacement map.
there are 2 spike rows in my model although there should be just one.
i already blured the seams and it looked better bt its still there.
i dont know what do to but this model needs to be perfect since it will be used for a low-budget movie …
can anyone help me please?

adfhdj.png

Is this happening at a seam? If so, you should remap the model to move the seam away from a detail area.