Hi! I’ve been working through Gnomon’s Introduction to ZBrush 4, and I’ve run into a problem. One section shows how to create alphas using GrabDoc and making a seamless texture from that.
I can make the alpha correctly, but then I’m supposed to invert the alpha and use the Directional brush with the Drag Rectangle stroke to make the seamless texture.
Here’s what the alpha is supposed to look like:
Here’s what it looks like when I use the Directional Brush:
I have to raise the Intensity slider in the Alpha palette > Modify panel to get it to look right. I’m using ZSub.
Has something changed in the Directional Brush since ZBrush 4 first came out? I’m using 4R6.
Thanks in advance!
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