…I did.
Hi Matthew,
normally I try to help myself, but sometimes it is a bit too hard to understand, what is really meant in all that documentations (and, please, don´t forget, I am not an native english speaker)
The fact is, that I understood, I have to be very, very careful with creating of the UV-maps, for example in C4D.
And not to expect, that I can reach all fine details 100% perfect by exporting in C4D.
I now reached a point, where I found a workflow from planning, creating, retopologizing, sculpting and exporting files from ZB to C4D.
I bought ZB six monthes ago, and I must say, that it is a very fascinating tool, but, like everything in 3D, it takes its time to get clear. I´m still on my way…
I want to say thank you for your help during this time, you´ve always been there, that´s a great thing.
Have a nice Christmas and a fine beginning in the New Year, I hope, my questions will become a bit more detailed in the next year…
Stephan