ZBrushCentral

Problem while sculpting (fixed!)

Hi all

I got some problem and it’s really hard for me to work. Maybe it is something stupid I don’t know :frowning:

I have model (models) there are no flip polygons etc. And here is what’s happening while sculpting or masking (it put mask and at other side or sculpt and other side :()

If I choose Zsub (no Zadd) evertythings is ok than… but I can’t sclupt with just Zsub turned on :frowning:

Attachments

Govno.jpg

Brush>Backface Masking will prevent you from altering the mesh behind the front surface. :wink:

You are my hero :lol:

I knew it was something stupid, but… I’m stupid :lol:

Thanks man :wink:

No prob. :slight_smile: Experiment with the other options in the menu as well. Cavity masking is great for painting for instance. Just remember what you have set!

You are not stupid abishai