ZBrushCentral

Problem using GoZ to 'export' higher levels of my model to 3DS MAX

I am trying to send my second Subdivision Level into 3DS Max so I can do some tweaking but when I click on GoZ it reverts the sculpt to Level 1 and sends that instead…

Should it do this? How can I end my higher subdivision levels over to Max?

it always does your lowest.
Delete your lower subD level and send that.

OK, thanks.

I did that in the end. It works but I hope they update this in future so it sends whatever level you want.

Yes, thats what I am doing as well. Yes, Lets hope they update this in future.