ZBrushCentral

Problem to go from Maya to Zbrush

Hello

I have a little trouble with my map in Zbrush. I have realised a simple cube thanks to maya. I have done the UV map. After exporting this into Zbrush i have catched that.

[<img src=“http://www.zbrushcentral.com/upload/atn.gif”>

[url=“http://www.zbrushcentral.com/zbc/faq.php?faq=vb_read_and_post#faq_zbc_display_images”]<img src=“http://www.zbrushcentral.com/upload/atn.gif”>

[url=“http://www.zbrushcentral.com/zbc/faq.php?faq=vb_read_and_post#faq_zbc_display_images”]<img src=“http://www.zbrushcentral.com/upload/atn.gif”>](http://www.zbrushcentral.com/zbc/faq.php?faq=vb_read_and_post#faq_zbc_display_images)

Look at Uv map into Zbrush, you can see red zones, but why ? And above all, why has my map changed during the conversion into .OBJ.

Thank you very muche for your help.

I don’t know what you did, but you didn’t get the images uploaded and inserted into the post.

This thread will help: http://www.zbrushcentral.com/zbc/showthread.php?t=68060

Red usually = overlapping when it comes to UVs.