If I give a bitmap texture to a subtool it will change the material as soon as I select another material, no matter if I have filled with a material before.
For example, use the default star and give it uvs and bitmap texture. Fill now with material that will change as soon we select another material. But if we switch off the bitmap texture then the material will remain fixed.
This is not related to the version of Zbrush as it was happening in older versions. I have not switched off the brush icon of the layer and the example of the star is done with defaults.
How I can fix a material when bitmap texture is on? :rolleyes: