ZBrushCentral

Problem in pasting a zrig

I am trying to paste zrig to another model in zbrush with the help of transpose master. The steps which I have used are


  • Copy the zrig using StoreTMRig.
  • Then select the new starting rig set up and paste the rig bye PasteTMRig button.

After pasting the rig to the model I am trying to rotate the rig the rotation of hand is influencing the face of the model.

I do not know what I am doing wrong. Please help in correcting the same.

Thanks for the help.

I don’t think that is anything to do with pasting the rig. That sort of thing can happen when there are too few zspheres making up the rig. You should find that adding in a few more zspheres will give you better control of the hand and face.

If that doesn’t solve it, post an image so I can get a better idea of the problem.

Thanks for your reply.
Please find the images for the same
1 and 2 Rig of the pasted model
3. Original rig of the model
4. Preview of the rig of original model

The problem is that whenever I am trying to rotate or scale or move the mesh of the face is being disturbed.

a.jpg

Thanks. The mesh has a lot of polygons for posing with a zsphere rig. Anyway, I think if you add some extra zspheres in the neck area you are less likely to get the distortion.

Also, why are you using ZBrush 4R4? The latest version is 4R6 P2 and upgrading is free for registered users.

Thank you so much for your reply.

I think that is not the problem because that rig is working fine with the model. After pasting it to another model it starts creating problems.

I have one more doubt can I scale the rigged model?