being stucking with this problem for a while now, tried many ways googled from net but non of them worked. I did it step by step but the result is still the same… feel very frustrated.
What I did to my uv map: I used mirror for all parts of the body except body and head. It shouldn’t be a problem right? I seen many ppl do the same thing to save more uv space.
http://boards.polycount.net/showthread.php?t=51088
this found in polycount, but don’t seemed working
here are screen shots of my problematic area, color map and normal map.

thanks a lot
-Danny-
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