Hi guys,
My problem is that i cant seem to get a good normal map out from Zmapper. Its like it cuts parts of the model off when generated. Another thing is that a couple of places on the map, it seems to get pixelated, and there are no UV border at those pixelated areas.
I am using the ‘Maya_TangentSpaceNode_BestQuality’ config.
Hope you can help me with this 
Attachments

