I created a figure (with subtools) which I am trying to export to Maya. Some of the subtools are extracted meshes - I export them as obj’s but when I try to import them to Maya I get an error message. I went back to Zbrush and did a check mesh. It gave me this message “the mesh contains 43 faces with multiple references to the same vertex” and “the mesh contains 63 edges that are shared by more than two polygons”. Does anyone know what’s happening and is there any way to fix the mesh errors in Zbrush?