ZBrushCentral

Prob in zbrush :(

hello brothers
this is a prob that make me change the topology in zbrush to use nex plugin

when i import the base mesh to project the normal map from the high poly
i get a scale objet in zbrush and zmapper too :frowning:

this a screenshot from zmapper to see the prob

sorry ( for my english )
i cant get the correct normal map :frowning:

i cant do anything now :frowning: any help

:rolleyes: :rolleyes: :confused:

tool>deformation>unify

do that on both objects…