ZBrushCentral

Prince NýTael

WOW fantasy being my favorite, this mite be my favorite model at this website. shows you can sculpt details, and be extremely creative with design considering you likely invented the character. this is one character that i insist be animated sooner than later, but then again, if u have 5 more designs that ur going to sculpt, and they will be just as good as this one , then sculpting them takes priority. good luck and grats

I’d love to see more characters like this in games. He’s not a traditional creature like an orc of an elf, but he’s just as cool and a lot more original.

i agree, not much useful if you dont post the steps or help people.

Hey guys! :smiley:

Frontpage! :smiley: Thanks admins, moderators, etc! :smiley:

Here’s some pics from the WIP stage. I’m at work, I’m going at home now, I will put more WIPs tomorrow. Really thanks guys! :smiley:

Some maps of the head

Network shading and UVW groups layout of the armour

A previz of the head modeling before (left) and after (right) using Zbrush

Testing hair

:slight_smile:NyTael_Maps_layout.jpgNyTael_UVgroups.jpgNyTael-head_WIP.jpgHair_test_01.jpg

Attachments

NyTael_UVgroups.jpg

very cool model. also thanks for sharing some of your workflow process. :slight_smile:

Well deserved top-row honors. Looking forward to the other five.
What type of texture did you use for the leggings?

Congrats with the honor of toprow! Thanks for the breakdown and goodluck with the next characters.

Great model - and particularly stunning metal armour!

Great concept and execution! Good choice of backgrounds to highlight this grand work. So, using all that you’ve done here I’m very excited to see the rest of your gang! :+1: :slight_smile:

:+1: 很帅的怪物!
:smiley: 好像还透着点可爱。

On second look I think I prefer your second choice of background, because the first background is busy and I think it detracts from the detail of the character slightly.

Very nice work. Cool looking character, love the detail and the way you tied it all together. Nice presentation except for the first image. :wink:

Great character design and execution! Very nicely done. It’s nice to see someone else using Brazil too. Did you have problems with the displacement maps in Brazil?

The armor looks fantastic.
I was wondering what was done in Zbrush.

Just great 3D art! :+1:

Malanjo és do Porto?

Hi there guys! :slight_smile: Really thanks for the kind words! :slight_smile:

safe05 - I didn’t used any displacement map, i just used a normal map generated from Zbrush with the great Zmapper.

Giantsun - Thanks man! :slight_smile: Nasci no Porto, depois mudei-me para outra cidade tuga, e dps fui outravez para o Porto, para a faculdade. Por agora, ando por Lisboa. :slight_smile:

Thanks and cherrz! :slight_smile:

Think I talked to you on a national 3d forum. All good. Keep posting. :+1:

Very cool, too bad its dangerous handing out the project files… I bet I could have learned a lot from viewing yours.

wow,man It’s amazing work , good job It’s like awsome. good luck for the rest characters

this is beautiful…really liked the detail of the modeling…great texturing and rendering…and thanks for sharing the wips…5*!!!

:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1: