Hello, I have a shape that I already Unwrapped and I need to open a Hole in it. When I press Make the Boolean Mesh gives me the mesh I want, but the UV is all reset.
I need a way how to preserve it, or at least transfer in some way the UV from my old mesh to the new one, I need to repeat this process like 20 times and manually unwrapping it again will take a lot of time.