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Prehistoric Flying Beast.

Hi Zbrushers, this is my first wip post, I hope you like it. At the moment its sculpting, texturing, polypainting and rigging and animating. I have set all these up but I am still working on them, I just wanted to see if I could get them to all work before going further.

[attach=128613]1.jpg[/attach]

[attach=128614]2.jpg[/attach]

[attach=128615]3.jpg[/attach]

[attach=128616]4.jpg[/attach]

this is the video I have so far.

http://www.youtube.com/v/0FnPefp-wAI

//youtu.be/0FnPefp-wAI

Attachments

1.jpg

2.jpg

3.jpg

4.jpg

Looks good. I do like it so much.

Thanks Gonuma I’m glad you liked it.

I’m just working on some final large details before I sub’d to 8 mill poly’s, which is a bit of a push for my comp.

Here’s an update of this Flying Beasty. I have not been able to get another sub’d as I went over my original target and my next sub’d is too high for my system (about 11 mill). So rather than start over I have continued so I can learn and experiment. I have a Normal and a Displacement on this image and the 2nd image has Fast Skin Displacement. I can’t get it to displace much and the normal is barely showing, not sure why, I’ve tried a few variations with no result.

Comments and Crits are welcome.

Flying Beast wip 006.jpg

Attachments

Flying Beast wip 005.jpg