Hi Guys,
here is a model i have been working on for a couple of months now.
Hope you like it http://www.zbrushcentral.com/zbc/images/icons/icon12.gif
javascript:zb_insimg(‘151364’,‘predator-teen.jpg’,1,0)
Hi Guys,
here is a model i have been working on for a couple of months now.
Hope you like it http://www.zbrushcentral.com/zbc/images/icons/icon12.gif
javascript:zb_insimg(‘151364’,‘predator-teen.jpg’,1,0)
THIS IS MY FIRST POST IN THE LAST YEAR OR SOO. SO BE KIND LOL.
Spent ages trying to sort out the displacement mapping in maya.
HERE IS A SIDE SHOT [attach=151369]predator-SIDE.jpg[/attach]
[attach=151371]preds_angle.jpg[/attach]
Be kind to your fellow ZBC members!
When posting images within a short time period, please edit your previous post rather than creating a new one. Either that, or wait for your previous thumbnail to drop off the bottom row before you create the new post.
The bottom row has only 8 slots in it. Please use only one of those slots at a time, so that the other folks at ZBC get their fair share of exposure as well.
Even though he had to make that observation aurick couldn`t stop giving 5 stars. Twice!
I really like the idea, however, did you intentionally missed up the proportions?
AMAZING WORK DUDE. I love the sub scatter you got going on. cool detail keep up the great work.:D:D:D:D:D
Hi Eiad,
i purposly made his head bigger to give him a sort of undeveloped look. i wanted him to be a young predator who is not fully developed. hence his lack of armour in comparison to say the predator in AVP 2.
I get your idea about the size of the head, but I think you may want to scale it a little bit. It’s coming across as more of a “bobble head” than a under-developed character.
so scary dude… looks really really good. i dont think the size of the head matters it looks alsome.
keep up the good stuff
[](javascript:zb_insimg(‘151852’,‘the_predator_youth.jpg’,1,0))
Being really harsh, the shape is a little toy like but those colours are so brilliant ill vote you 5 stars too.
Nice
But i think it needs some improvements: the armor parts and clothes, they looks really too clean, and then artificial. Try to add scratches and dirt.
Keep it up !
I could have sworn from the thumbnail that this was some sort of powdered toast man. The head shape I guess. How did you generate the smoke around his head?
cheers rouncer, thanks for the advice i agree that the pose does look like a toy lol