I decided that I might want to make a AVP mod with the HL2 engine. I am fairly new to ZBrush. The top one is the low poly mesh made in Max7, bottom is the high poly model drawn in ZBrush from lowpoly mesh for normal map.
One question, is there any easy way to make “bumps” like in this ( http://www.alien-archiv.de/avp%201280%20final.jpg ) picture other than doing it bump by bump. Also, I know nothing of painting with ZBrush so if you know of a good tutorial on making a skin that looks similar to the one in the link above that would be really appreciated!
Thanks
_JaPoZi
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you have discovered one of my many achilles tendons:o :o :o :o :o :o







