I’m pretty sure I’ve seen this one before…
I’ve imported what I believe to be a nice clean mesh as an OBJ. and I’m
off adding creases in critical places prior to dividing. One or more edges
refuse to crease (see attached). That is, they look to have creased, but
appear to lose the crease when I unhide the remaining polys.
Anyone any ideas what’s going on? I’ve checked for some obvious things
like stray normals or duplicate verts. The mesh looks clean.
Attachments

