has anyone had any luck importing a model into ZB, detailing it, then exporting it back out and ONLY translating vertices around ( so there should be the same number of verts in the same order ) and then trying to import it back into ZB at subdiv level 1 of their tool? ok, maybe that was a bit confusing here’s what i’m doing:
- base model character in MAX with some pretty low poly ears and export to obj
- import obj into ZB and detail the ears then re-export out to obj.
- re-import obj into MAX and then grab some vertices and move them and re-export to obj
- re-import the obj into ZB at subdiv level 1 of my ZB tool
the result i’m getting after step 4 is pretty crazy looking:
subdiv level 1 after translation of verts:
to get my head model imported into ZB so she was facing me i had to set the import features to flip z and swap yz. i did the same with the export options so that when i re-import the obj into MAX from ZB the orientation is the same, but that didn’t seem to help. anyone have ANY ideas on how to get this problem solved? thanks!