When using projection master I’ve seen in tutorials they pick a brush and I guess they use the dragrect function to have their alphas projected onto the surface, but then they go in and move it around, scale it and whatever. Now I know you can edit it the same way that you edit your model, but it seems it goes much faster in training videos u find on the web. And I want to learn how to and which brush is preferrable when painting wrinkles with your alphas.
I hope you understand what I mean
happy time!