Hello All,
I’ve created a head morph in Zbrush 3 and exported it out as an .obj but when I load the head into Poser 7 as a morph target the Y axis is screwed up.
What happens is that when I apply the morphing dial the head features change (as I want them to), but the head also rises in the Y axis. This causes the polygons connected to the neck to stretch upwards.
I would really appreciate help from anyone how knows how to fix this. I am using the Victoria 4.1 mesh if that helps.
Thanks in advance.