ZBrushCentral

Poser Scaler Plugin

Hey People … short question … maybe someone can help me out ??

Let me explain short: I first imported the obj … for example Michael 3 into Zbrush … but through the PoserPlugInScaler
with a scaling Factor of 100 , then doing my Sculpting etc… and export it back with the PoserPluginScaler with a scaling Factor of 100 also…

I test the moprhs in Poser or through Inter Poser Pro for Cinema4D … everything works fine …great awesome !!
But if I save my Files as Ztool … and open Zbrush later , so that I can coming back to sculpting and make changes to it …
But now when I export it also through PoserScaler … It did´nt work anymore … It seems opening a Ztool File there is something happend
with the scaling Factor itself…

Or maybe I take now the wrong scaling Factor because Zbrush has it´s one ??

For Example …When I import a obj throgh PoserScalerPlugin with 100 and I go to the Export Menu
there´is a a Scaling Factor written 34.126045

The Pluging PoserScaler in Zbrush seems to work great… as long I don´t quit Zbrush or reload the Ztool …

But I think I use defintly the wrong the scaling factor at the second time ??!!
What do you think I´m doing wrong ?? What should be the scaling Factor that I can make my Morphs going to work …
Specially if i doing a long time sculpting session and close Zbrush a couple of Times ??

Thanks a lot
Tobias

For a lot of systems, using a scale factor around “1000” will get you out of rounding errors if the source model was made for Poser. I think it gets you out of rounding errors as Poser uses a pretty tiny scale.

ZB3.5 seems to have worked out loading scale models such as poser without needing an external scaling plugin.

-K