So I’ve been working on a model of a human body that once posed, loses absolute poseable symmetry. When i was working on it in T pose, it worked fine; however, after I used Transpose Master to pose it and then go back in to add more detail, it’s off somewhat. The most problematic area is the face, I’ll work on one side and the other will deform the approximate same polys, but not in the same way as the side I’m working on. Any ideas on how this happened or how to fix it?
I’ve tried symmetry and resymmetry via selecting the half of the head I want to keep, but it’s no use. It will either say it can’t do it, or freak out and mess up the other side of the head.
Any and all suggestions are REALLY appreciated! Thanks!