ZBrushCentral

Portrait in Z3

Hello there!

Used Z3,Cinema 4D for render and After Effects for some details

what do you think?

Attachments

Zbrushdoc3.jpg

one from a perspective

Zbrushdoc4.jpg

nice, has a very soft feel to it. Something with the eyes isnt right though, I guess all depends on your intend style. On bottom picture there is shadow on face, but no shadow on pupil, I dont konw if suppost to be, I need go look at myself to find out I guess:).

Hey, that’s pretty good. There are a few issues with your photo reference not quite matching the topography of the mesh, but they should be fixable with a bit of care. I’m thinking particularly of the eyelashes, eyebrow and the corner of the mouth. It would certainly be worth spending a bit of time sculpting the ear a bit more … that’s the weakest part of the model, I think.

But those are minor crits … you did good! :+1:

The upper lid should be brought down till it touches or eclipses the top part of the pupil. (The pupils are too dilated as well, so decrease their diameter, then bring the upper eye-lid down to touch it.) This should get rid of the effect that she has just finished off a venti cup of Starbucks. :smiley:

Thanks for comments,
I did some details

new render
Zbrushdoc6.jpg

Attachments

wireframe.JPG

Zbrushdoc5.jpg