ZBrushCentral

PolyPainting via Spotlight Help

Hello,
It’s been awhile since I’ve used ZBrush to Polypaint via Spotlight. I Haven’t done so since my upgrade to 4r5. My problem is that I’m trying to Polypaint a 3d model exported from Poser. I’ve done all the steps correctly and was satisfied with my results until I went to the texture pallette to click “New from Polyaint” and discovered that it wasn’t there. All I see is “New Texture” and the rest are grayed out. So, has something changed since the upgrade? Need help with this. Thanks.:cry:

You object will need to have UVs before that option will be available.

Thanks forl the response. UV’s? I exported the mesh from Poser via “Export to Zbrush” option. The material should have been in the export. Correct me If I am wrong on this.

http://www.pixologic.com/docs/index.php/Special:Search?search=Unwrap+UV's&go=Go