ZBrushCentral

Polypainting/material help!

Hey guys, I’m having some problems painting a model with two separate materials. I’m working on a shark character and I wanted to have two separate materials one being used on his backside and one being used on the front side of the character. When they meet together it doesn’t look very good and I was wondering if there was a good way to have the materials meet without looking so rough. I tried to use the spray brush to blend them as well as I could but it’s still pretty obvious. Any help would be greatly appreciated!! Thanks! :slight_smile:

  • Mark

You can’t blend materials as such but if you use BPR to render your model you can use the Materials Blend Radius slider in the Render>Render Properties palette to improve their appearance.
http://docs.pixologic.com/reference-guide/render/render-properties/

Note that this forum - the Other Questions & Troubleshooting forum - is best for asking questions like this.