ZBrushCentral

Polypainting does not work?

after finishing up modeling I went to polypainting tab and clicked colorize, and then turned off both z add and z sub
and made sure that rgb was on
But I can not color on the model.

(when i click material for example reflectred the model turns into red but I can’t color on it)

please help me

Select the Standard brush and retry. Also make sure RGB intensity is above 0.

If you are going to paint with different materials, you will have to fill the subtool with a base material and/or color first.

Turn on either “M” or “Mrgb” first then select which material and/or color you want as a base then click “Color > FillObject”. Now you can select a different color or material to paint with.

As a sidenote, if for some reason you decided you didn’t like what you painted, you can reset the material and/or color by filling it with the “Flat Color” material in the Standard Materials palette.

First turn on either “Mrgb” or “M” depending on what you want then select the “Flat Color” material then click “Color > FillObject”. Now you can select whatever new material you want.

make sure you have texture map turned off.