ZBrushCentral

Polypainting after UVMastar

Does anyone of you guys have experiencing the situation right after unwrap the object using UV Master, ZBrush won’t allow for doing a polypainting?..

This is the step that I take:

  1. import an .obj
  2. under UV Master press [Work On Clone]
  3. protect and attract
  4. Unwrap
  5. copy and paste the UV into the original model
  6. subD the object a few times n then try to do polypainting, but I can’t.

Weird cus I was able to do polypainting before, but now I can’t…but then I forgot which part that I forget to do :confused:
*Well, you get my point lol…

_Revel

Apparently its just my mistake of not having aware about “Primary” and “Secondary” color picker under Color Palette… :o
Everything works fine now…

*Time to get some rest…

_Revel