Hi. I am new to zbrush and must say it is a very powerful tool, if only I could match it’s power… Anyway I am having a big problem with getting a model (created outside of zbrush) that I poly painted and added a bit of sculpting to in zbrush to export witht the poly painting for use in MAX. I’m working with a dragon. Eveytime I create the texture map it comes out as a whole bunch of lines… I also don’t understand texturing in max so. 
If I could get some help that would be great. I can screen rec if that will help…