So i am experimenting with a technique where I built a running shoe base mesh in max, unwrapped then sent to ZB. I have divide the mesh a bunch, then did some polypainting to define areas to become polygroups. So far so good, it worked really well UNTIL, I save the file, after save when I move the model I can see(with polyframe active) that my clean orderly groups are no longer correct, It is definitely happening after save. I dont know how to get around this. I have tried using from polypaint again, but it takes into account the newly messed up groupings.
Any help is appreciated.
Todd
